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Stranger things pinball tutorial
Stranger things pinball tutorial





stranger things pinball tutorial

It normally feeds theīall back to the Inside Right Inlane, but the ball can be diverted to the Left Ramp Placed similarly to the Neutral Zone in TNG. Above and behind the hole is a yellow globe light which is on There are two lights here, LOCK (yellow) and EB This hole is used for many things, includingĬollecting extra balls. BallsĮxiting the lock come back down this lane. Spinner Lane and Bob's Souvenir Bunker A short lane running past the Upper Worth going for, as it has mystical powers which result in easy points. Not to flip at balls which roll down the Spinner Lane. The Magic Standup (tm) This is a backwards-facing standup target that liesīelow the tip of the Upper Left Flipper. Use it to hit the Bulldozer, Red, and the Radio Upper Left Flipper This is a full-sized flipper that lies along the left side Here" light that lights when some mode award is available here. Won't go screaming past the Middle Left Flipper. Stopper which slows down balls that come through this loop, so the ball TheĮntrance is positioned similarly to the Car Crash on DM. Left Loop This is a U-turn lane which feeds the Middle Left Flipper. This flipper to hit the various targets of the Blast Zone. (when diverted), and the bottom exit from the Flying Rocks Plunger. Balls are fed to this flipper from the Left Loop, the Right Ramp The setup is similar to the left side of TAF,Īlthough the area is much more cramped and it's easier to drain down the Middle Left Flipper A Thing-sized flipper which sits above and a tad to the See the Flying Rocks section for more info. If you plunge softly, the ball will come back to rest at the Rocks Plunger This plunger is in the same spot as the left plunger inįunHouse, and the Rose plunger in GnR. Starting at the lower-left and going clockwise, here's the layout of Road Show: Just a cheap extra ball), and the daily high-score list (which resets every Road Show also introduces the 1/2 credit buy-in (nothing special about it, It's possible to enable the match, but the thinking

stranger things pinball tutorial

Some folks claim that it compensates by giving out 7% more Specials,īut that seems specious. Anyway, with Road Show, the end-of-game match is OFF byĭefault. We suppose it was meant as a spoonful of sugar to help the Williams took this opportunity (the debut of a new Lawlor game) to make aįundamental change. Inspired, and the Williams support team did an excellent job with the sounds, The rules are quite solid, if perhaps not Still, Pat Lawlor on even a bad day is better than a drawer The game strikes one as evolutionary, rather than Gamers familiar to pinball will see things in the exact same place as in a WhatĪs it turns out, it's something of a pastiche of his earlier games. Genius who gave us The Addams Family, FunHouse, Whirlwind, Earthshaker, andīanzai Run) some of us had been quite anxious to see his newest baby. Since this is Pat Lawlor's first pin since Twilight Zone (Pat is the Music, and likeness of Carlene Carter, a real live female country music star. Itįeatures both kinds of music (country AND western), and in fact has the voice, (just kidding), three bumpers, and a kajillion other assorted targets. Sound, a shaker motor, two ramps, two loops, two plungers, two start buttons Road Show is a four-ball widebody Williams pinball game with fourįlippers, two talking plastic heads (Red and Ted), eighteen modes, stereo DCS

stranger things pinball tutorial

And by giving them occasional iron supplements.

stranger things pinball tutorial

Help them destroy civilization byĪccumulating miles to get to cities, by buying souvenirs for big prizes, and by They cause immense mayhem andĭestruction, but we love 'em anyway. Red and Ted, the Road Busters, are a couple of fun-loving demolitionĮxperts crossing the country on their bulldozer. Version 0.1 Early overview of the game, by Bowen Kerins. Version 0.5 Larry Hastings's rule sheet based on prototype ROMs, and the It isn't quite as long as Rules/tz.sigma,

STRANGER THINGS PINBALL TUTORIAL UPDATE

Version 1.1 This was a quick update to fix the glaring goofs in 1.0. Section of operator adjustments was added. Version 2.0 Major revision that incorporated lots of changes and fixes.

  • Fixed up a *lot* of little details here and there.
  • Fixed up the quotes (Scott did all of the work here).
  • Added in a point-scoring strategy (go for all the souvenirs you can).
  • Added in what happens after you complete all the cities.
  • Added a note about how the status report shows the number of locks.
  • Added that a mode won't start if you collect Bad Weather at the Blast Hole.
  • Added operator adjustments as section 17.
  • Scott now has access to an LA-5 machine, so some info on L-5 has been added.






  • Stranger things pinball tutorial